Pierre Depaz

FR / US

10245 Berlin

pierredepaz.net pierre.depaz@gmail.com

Education

2019 -> 2023 PhD Literature
under the direction of Alexandre Gefen (Paris-3 / CNRS) and Nick Montfort (MIT)
Paris-3 Sorbonne Nouvelle
2013 -> 2015 MFA Game Design NYU Game Center
2009 -> 2013 MA Political Science Sciences Po Lille

Work

01.19 -> now Lecturer of Interactive Media NYU Berlin
09.18 -> now Lecturer Sciences Po Paris
06.15 -> now Creative Technologist Freelance
10.18 -> 08.19 Research Fellow Filmuniversität Babelsberg Konrad-Wolf
08.16 -> 08.18 Lecturer of Interactive Media NYU Abu Dhabi
05.16 -> 08.16 Creative Technologist Whitney Museum of American Art
01.16 -> 09.16 Video Designer Foxy Films
09.15 -> 05.16 Lead Software Developer Empathetic Media
01.15 -> 05.16 Production Assistant MoMA PS1

Publications

forthcoming Algorithms: Mediating Objects Sciences du Design, vol. 19
forthcoming Knowledge Commons and Large Language Models Memory Studies Review vol. 2
forthcoming Protocol critique: a comparative study of IPFS and SSB Tic & Société, vol. 16
2023 Stylistique de la recherche linguistique en IA: de LISP à GPT-3 Les Presses du Réel
2022 Discursive Strategies in Style Guide Negotiations on GitHub RESET Journal, Vol. 11
2021 The Craft of Code: Practice and Knowledge in the Production of Software Kuckuk: Notizen zur Alltags Kultur, Vol. 1/21
2020 Layers of Information Technologies in Urban Public Space Common Ground
2018 L’agit-prop à l’ère 2.0 : les campagnes du collectif Kazeboon
dans l’Égypte en Révolution
Cahiers Interdisciplinaires des Recherches en Audio-Visuel, Vol 27.
2017 Computer Simulations as Political Manifestos Goethe Institute / ZKM Karlsruhe
2017 Coding === NewLiteraryForm ITP Adjacent Possible, Issue 1
2015 Simulating Life: Political Game Design First Person Scholar

Talks

2023 Metaphors and Mental Spaces in the Aesthetics of Programming History and Philosophy of Computing
Warszawa, PL
2023 Séminaire jeune doctorant: Digital archival of online discourses CNRS - CIS GdR Patrimoine numérique
Paris, FR
2023 The Shape of Algorithms Der Zukunft von Gestaltung - HfG Karlsruhe
Karlsruhe, DE
2022 Code studies in digital games panel moderation History of games conference
online
2022 Protocol critique: a comparative study of Interplanetary File System and Secure ScuttleButt ResisTIC symposium
Paris, FR
2021 A Litterature of Patterns: Writing with GPT-3 IA Fictions Symposium
online
2020 Aesthetics and understandings Coding Literacy, Practices & Cultures Symposium
online
2020 Aesthetics in Source Code xCoAx Doctoral Symposium
online
2020 Creative Coding with Jacques Rancière CTM Research Day
Berlin, DE
2019 Computational Languages Scope Sessions
Berlin, DE
2018 The Web Browser in Experimental Poetry Canadian Literature Symposium
online
2017 Politics in Digital Media Youth Arab Media Leadership
Abu Dhabi, UAE
2017 Re:action? Software for Political Protest Re:publica
Berlin, DE
2017 Digital Layers Among Us DLD Conference
Munich, DE
2016 Machine Language Serpentine Gallery Miracle Marathon
London, UK
2015 Aesthetics of Procedure in Interactive Simulation SID Conference
NY, USA
2015 Political Philosophy and Game Design Different Games
NY, USA

Courses

Winter
2023
Designing Games A course on the basics of game design, looked at through the lens of social interaction and personal performance. NYU IMA Low Res
Fall/Spring
2019-22
Augmenting the Gallery A course on developing augmented reality in museums, partnering with leading institutions in Berlin. NYU Berlin
Fall 2018-22 Digital Culture An theoretical and practical introduction to digital sociology. Sciences Po Paris
Winter 2021 Virtual Worlds Worldmaking in Unity, from concept to development. NYU IMA Low Res
Spring 2021 Creative Coding 2 A course on creative coding with OpenFrameworks. Filmuniversität B-KW
Fall 2018
Fall 2020
Introduction to Unity Hands-on development seminar for Masters students. Filmuniversität B-KW
Spring 2019 Computational Representations A seminar on how computing technologies affect our ways of seeing, reading and communicating. Filmuniversität B-KW
Fall 2018
Fall 2020
Pitching & Peer review Mentoring Masters students throughout the development of the first-year project. Filmuniversität B-KW
Spring 2018 Projection Mapping Introduction to software for content creation and mapping (MadMapper, vpt, VDMX, ofxPiMapper). Filmuniversität B-KW
Spring 2018 Collaborative Project Supervision and coordination of a group exhibition at the Zönoteka Gallery in Berlin by Masters students. Filmuniversität B-KW
Summer 2018 Introduction to Interactive Media Introduction to interaction design with Arduino and Processing. NYU Abu Dhabi
Spring 2017-19
Summer 2020-21
Communications Lab Introduction to the theory and practice of digital communication on the web. NYU Abu Dhabi
Spring 2017-18 Alternate Realities Designing large-scale interactions in virtual reality with Unity. NYU Abu Dhabi
Fall 2017 Software Art: Text A 7-week course on computational fictions and poetry with Python. Complement to Software Art: Image. NYU Abu Dhabi
Fall 2017 Software Art: Image A 7-week course on the impact of computation on visual culture and fine arts through OpenFrameworks. A complement to Software Art: Text. NYU Abu Dhabi
Fall 2016-17 Politics of Code A seminar on the political implications of software systems. NYU Abu Dhabi
Spring 2016 Intermediate Game Development Game development concepts and practices in Unity NYU Game Center
Fall 2015 Introduction to Programming for Game Development Introduction to interaction design with Processing. NYU Game Center

Grants

2023 Sorbonne-Nouvelle Digital Humanities Grant
2022 Prototype Fund - Bundesministerium für Bildung und Forschung
2021 CODE NL-D
2019 NYC Data Through Design
2019 EU STEP Residency
2018 Numériscope - Société du Grand Paris
2018 PULSAR Digital Arts Prize
2017 NYU Curriculum Development Challenge Fund
2015 Concordia University TAG Residency
2014
2015
NYU Tisch Interdepartmental Grant
2014
2015
NYU Tisch Graduate Scholarship

Exhibitions

2022 Les Vertiges Scène Nationale d'Annecy - Bonlieu
France
2021 Smart Borders Utrecht Garden @ ARS Electronica
online
2020 Long Short-Term Memory Ars Electronica .art Showcase
online
2020 tty2020 Isthisit? Residency
online
2019 Langat EU STEP Residency
Pori, FI
2019 Below, Just a Point Data Through Design
NYC, US
2019 Recombinaisons Numériscope
Sevran-Beaudottes, FR
2018 Des Bris de Facettes Pulsar Arts Prize
Paris, FR
2018 Seen Zönoteka
Berlin, DE
2018 Rewriting FILE Festival
São Paulo, BR
2017 Zoetrope NYU Open Studios
Abu Dhabi, UAE
2017 16:9 NetViews
online
2017 Encoded Artists Marayah Arts Center
Sharjah, UAE
2017 Human Rights in the Age of Mechanical Reproduction At A Distance
Wichita, US
2017 Utsusemi University of Florida
Gainesville, US
2016 <cl!ck /> HERE Arts Center
NYC, US
2016 Synaesthesia Playground Spektrum
NYC, US
2016 Circle Around Cairotronica
Cairo, EY
2016 SimBorder AntiAtlas des Frontières
Brussels, BE
2016 Hand_Made Cameo Gallery
NYC, US
2015 Extinction Nuit Blanche
Paris, FR
2015 Skype Heartbreak Show The Chimney
NYC, US
2014 Treason Brick Theater
NYC, US

Software design

2022 The sun sets 184 times Fullstack development for a collaborative media platform.
Go
React
Leaflet
PostgreSQL
Theater Aufbau Kreuzberg, Kulturstiftung des Bundes
2022 Common Syllabi Fullstack development for an Open-Access learning platform.
Go
NextJS
PostgreSQL
Prototype Fund
2022 IMSCC Parser and Viewer A Go library to parse IMSCC files, and full-stack development on a web platform to preview them.
Go
NextJS
Prototype Fund
2021 Cultural Futures Fullstack development for a platform to archive digital projects in museums.
PHP
VueJS
New Museum, Museum Computer Network
2021 IA Fictions Design and development of a repository for an online conference on the fictions of AI.
PHP
VueJS
École Normale Supérieure
2021 Wish generator Fullstack development of an interactive platform. Development of onsite media players.
Ruby on Rails
VueJS
Raspberry Pi
C++
Fachhoschule Potsdam
2020 Fadaa Design and fullstack development for an OSF-funded non-profit.
NodeJS
VueJS
CouchDB
Mapbox
Open Society Foundations
2017 ARc Design and fullstack development of AR applications for media outlets.
Unity
Vuforia
Empathetic Media
2016 Ferguson Firsthand Design and development for a VR forensic investigation.
Unity
Empathetic Media

Technologies

With a background in game design and academia, I have experience in custom software development with a focus on web platforms, I have developed a knack for picking up technologies and languages along the way. So far, I have worked professionally with:
I have also developed a myriad of other personal projects in various languages and stacks, which you can find at github.com/periode and portfolio.pierredepaz.net.